Operation Black Mesa | a Half-Life 2 Modification

April 2009 media release.  
Posted on April 25th, 2009 by OBM dev team

Hello everyone and welcome to another OpBM media release!

It's been a long time since we updated the community with media but we've been hard at work and are ready to show some more!

Since last time around, several new members have joined the development team. I'm pleased to announce that our mapping team is now almost full with one final spot pending. Our cadre of talented mappers have been hard at work to recreate the enviroments of Black Mesa in the Orange box engine and we've got no less than four chapters to show from.


Welcome to Black Mesa


Missing in Action

 

Foxtrot Uniform


We also recently had several excellent modelling applicants who are now striving to fill the mod with items like the new combat knife and the desert eagle pistol, as well as another addition to our team of concept artists who never cease to amaze with their art.

Concept Art - Zombies

Concept art - Enviroment

Then what positions does that leave? We are still in need of a texture artist or two to work on enviromental textures and prop skinning, an animator and a coder.

Wrapping this article up we'd like to point out that even if we don't post updates every second week we're not dead, far from it. We are all hard at work and will continue to do so till this thing is done!

Comment


Open

Vote for Us





 Copyright © by Operation Black Mesa