Thursday, September 9th 2010, 9:05am UTC+1

You are not logged in.

  • Login
  • Register

Posts: 8

Location: Black Mesa

21

Monday, May 3rd 2010, 12:10am

ha, now look there, another shephard registered at this board :D welcome ;)
I'm not just "another shephard", I'm the one and only true Adrian Shephard 8)

DragonNOR

Project Leader

22

Monday, May 3rd 2010, 12:21am

There's three or four here who'd fight you over that title :D

dopefish

Skinner

Posts: 1,117

Location: Southern Germany

23

Monday, May 3rd 2010, 12:40am




BATTLE! :freak:

Roadrunner

Web Developer

Posts: 1,234

Location: Canada

24

Monday, May 3rd 2010, 12:46am

READY?.... FIGHT!

Posts: 8

Location: Black Mesa

25

Monday, May 3rd 2010, 1:04am


26

Monday, May 3rd 2010, 1:16am

I don“t know if there is Interest, but a developer of Black Mesa has offered some feedbacks on the Media that was released and has offered to give some more feedback if someone of the team is interested in talking to them in the thread or by Personal Message, maybe.

Here it is

http://forums.blackmesasource.com/showth…p?t=5126&page=2



" By RabidMonkey -

Quoted

By RabidMonkey - The models look solid, but there's a pretty big contrast between the vehicles and weapons (it looks like the vehicles/NPCs are screengrabs from a realtime viewport shader while the models are renders) - as such you can really get a feel for the normal/spec detail on the vehicles, while some of the weapons look like they have painted highlights instead of a true specular map. It's difficult to get a feel for how anything looks until it is in-game, though.

Some of the levels look interesting, the biodome shot has to be my favorite aside from the bridge to nowhere, but the screenshots look like they were run through a sharpen filter (). I'd love to provide additional feedback if there's anyone from the team here, I think with a little more polish and thought the environments could be pretty awesome.

Quoted


ACE31092

Beginner

Posts: 24

Location: Lavaca, AR

27

Monday, May 3rd 2010, 1:25am

you guys have been doing a great job with this mod and the may media release was awesome. You guys have improved alot since you guys first started so its looking good so far and i hope for the best for you guys

dopefish

Skinner

Posts: 1,117

Location: Southern Germany

28

Monday, May 3rd 2010, 1:31am

we'll accept that offer with pleasure :thumbup:

slothman

Raga Rocker

Posts: 127

Location: Washington

29

Monday, May 3rd 2010, 6:21am

I can't tell the Shephards apart already.

Adrian Shepard

Intermediate

Posts: 79

Location: Australia

30

Monday, May 3rd 2010, 7:11am

Im commander shepard.

Ned

Beginner

Posts: 3

Location: Bulgaria

31

Monday, May 3rd 2010, 8:29am

Great job Operation Black Mesa! This media release was incredible.
P.S. I'm looking forward for new YouTube videos.

dopefish

Skinner

Posts: 1,117

Location: Southern Germany

32

Monday, May 3rd 2010, 12:16pm

thanks, good to hear :)

33

Tuesday, May 4th 2010, 11:27am

Im commander shepard.
You are the fake one since you spell his name wrong.

Quoted from "brokenfridgehinge;206194"

Maybe BM can donate their M4 to the OBM team since they're not using it?

lol

This post has been edited 1 times, last edit by "Eric Fong" (May 4th 2010, 11:39am)


dopefish

Skinner

Posts: 1,117

Location: Southern Germany

34

Tuesday, May 4th 2010, 11:56am

donating sproily's m4 wont be necessary, because our slot already is filled ;)

Angsc15

Silencer

Posts: 181

Location: Singapore

35

Wednesday, May 5th 2010, 1:20pm

I always very considering that this modification is still keep on working until to the final version but now I wanted to see MR.Sugar and his Guard Duty member doing well or not especially next month is the 10th anniversary of Blue Shift hopefully can wish them luck to release something in that day.

P.S: Sorry I never wrote any comment on the forum as I am so busy with my school work so here it is :P

36

Wednesday, July 28th 2010, 3:59am

i hope that this and black mesa source (mod remake of hl1 with hl2 graphics and source engine for those who dont know) make a close realease date

Bolty

Particle artist

Posts: 135

Location: Madrid, Spain

37

Wednesday, July 28th 2010, 7:02am

Don't worry, we all know that mod :rolleyes:
_____________________________________________

Cheesy signature #1