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slothman

Raga Rocker

Posts: 124

Location: Washington

21

Thursday, July 15th 2010, 12:00am

That idea I like.

zig98

Beginner

Posts: 1

Location: Yes

22

Thursday, July 29th 2010, 3:56am

Here are a couple of things I would like to see in the mod

The first one is kind of a small one, on a computer screen I think it would be kind of funny to see a paused game of the original opposing force or something along those lines.

For the second one, on a wall in an office somewhere, I think It would be interesting to see something like a picture from a scifi show, like a picture of the USS Enterprise, or of Babylon 5. Or, if it's possible, maybe even a small model of a starfury on a desk somewhere. Given the number of scientists who work there, there is a good chance that some of them are scifi nerds, and would have something like that.

What do you think?

Also, this is my very first post here. :)

slothman

Raga Rocker

Posts: 124

Location: Washington

23

Thursday, July 29th 2010, 11:55am

Another great idea.

RaceXFan

Race-X lover! 8D

Posts: 36

Location: The dimension of Race X

24

Thursday, July 29th 2010, 4:50pm

Here are a couple of things I would like to see in the mod

The first one is kind of a small one, on a computer screen I think it would be kind of funny to see a paused game of the original opposing force or something along those lines.

For the second one, on a wall in an office somewhere, I think It would be interesting to see something like a picture from a scifi show, like a picture of the USS Enterprise, or of Babylon 5. Or, if it's possible, maybe even a small model of a starfury on a desk somewhere. Given the number of scientists who work there, there is a good chance that some of them are scifi nerds, and would have something like that.

What do you think?

Also, this is my very first post here. :)
Babylon 5? :freaklol: I've little crossover animations with other sci-fi on the internet and my dad has all the DVDs for the show.
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After the eternal dishonor of their leaders death, Race-X shall rise again. X(

nrd2001

Latest Modelling Lead

Posts: 223

Location: UK

25

Thursday, July 29th 2010, 9:05pm

This idea I like, after we get the main parts in place I will definately come back and stick in a model, actually I have already modelled a battlestar galactica viper II we could use.
Here are a couple of things I would like to see in the mod

The first one is kind of a small one, on a computer screen I think it would be kind of funny to see a paused game of the original opposing force or something along those lines.

For the second one, on a wall in an office somewhere, I think It would be interesting to see something like a picture from a scifi show, like a picture of the USS Enterprise, or of Babylon 5. Or, if it's possible, maybe even a small model of a starfury on a desk somewhere. Given the number of scientists who work there, there is a good chance that some of them are scifi nerds, and would have something like that.

What do you think?

Also, this is my very first post here. :)

Dread

Beginner

Posts: 17

Location: Pacific Northwest, USA

26

Thursday, July 29th 2010, 9:33pm

Great ideas! I think those would be cool easter eggs.
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My ModDB Page
My mod Asylum

27

Monday, August 2nd 2010, 9:01am

Myabe an animation when Adrian pick up and wear his PCV

This post has been edited 1 times, last edit by "Eric Fong" (Aug 2nd 2010, 9:12am)


slothman

Raga Rocker

Posts: 124

Location: Washington

28

Monday, August 2nd 2010, 12:46pm

Kinda like the glove animation in Half-Life 2?

Bolty

Particle artist

Posts: 127

Location: Madrid, Spain

29

Tuesday, August 3rd 2010, 2:00am

What about something like *shaking-hands-and-looking-satisfied*

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Cheesy signature #1

slothman

Raga Rocker

Posts: 124

Location: Washington

30

Thursday, August 19th 2010, 11:59pm

Excellent. I was watching my roommate play Modern Warfare 2 and I noticed he can use his weapon on the ladder and I started thinking about how Adrian Shepherd can apparently climb ladders without use of his hands. As amazing as that is, it confuses me to no end and I started wondering if the mod could switch his weapon's viewmodel from two hands to one when he's on a ladder. Seeing that I don't understand the development process in the slightest, how difficult would that be?

Dread

Beginner

Posts: 17

Location: Pacific Northwest, USA

31

Friday, August 20th 2010, 3:22am

And can also rotate 360 degrees while on said ladders. :U
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My ModDB Page
My mod Asylum

sgtpieman

Beginner

Posts: 30

Location: Texas

32

Friday, August 20th 2010, 4:32am

I like to believe either he has a magnet in his suit that let him hang on the ladders like that and a motor pushes him up or down it, or that claws come out of the PCV so he doesn't have to climb himself, the claws do. You need both hands for your RPG, am I right?

dinnsfire5

This is my individual user title!

Posts: 2

Location: Pueblo, CO

33

Saturday, August 28th 2010, 9:27am

In the original Opposing Force, Sheppard gets a larger machine gun. I can't remember the name. But anyways, he reloads it by tossing the little chain of bullets into the chamber. Its really unrealistic, but I think its cool. You should keep it there. I always get disappointed when I play Call of Duty, or realistic shooter games, because the reloading animation for that gun is so boring.

slothman

Raga Rocker

Posts: 124

Location: Washington

34

Saturday, August 28th 2010, 2:19pm

Welcome to the forum, Dinnsfire. When you say it's unrealistic, do you mean that the chain of bullets is unrealistic or that the specific movement is unrealistic?

dinnsfire5

This is my individual user title!

Posts: 2

Location: Pueblo, CO

35

Sunday, August 29th 2010, 5:15am

The animation itself. Its unrealistic, but cool. Its my favorite version of that gun in every game!

Sn1pe

Mover of Teapots

36

Sunday, August 29th 2010, 2:23pm

because the reloading animation for that gun is so boring.
I assure you, the animators on the team know how to make animations not boring.